Why jita eve




















However, theories suggest it is because Jita 4 Moon 4 Caldari Navy Assembly Plant was the first destination tutorial agents sent Caldari pilots to after they finished the tutorial.

It also was a destination on the travel highways before they were eliminated and took over the lead trade hub from the old central highway destination of Yulai. Despite the fact that it is no-where near the center of the cluster, Jita is more or less in the center of the Rens, Oursulaert and Amarr trade hubs in Empire. The fact that it is very close to several Caldari starting spawns also helps its population figures. CCP recently revealed that Jita is one of only 5 systems in the whole of Eve that runs on its own dedicated server hardware and doesn't share with any other system.

It's a people network issue. Trade is all about networks. Until they can have 30, people in a system all hitting the market database at once, Jita lag will persist. As mentioned above. If traveling in high sec it's: Jita to Rens 25 jumps Jita to Hek 19 jumps. Jita to Dodixie 15 jumps Jita to Amarr 9 jumps. How can it keep a population similar to Rens so close to Jita?

Couldn't see any good agents there. FW can't be used as explanation either as pilots are free to travel to Caldari State. Anyone got an idea? Another fun fact is that Rens would be 'just' 15 jumps from Jita if the shortcut over Rancer would be high sec. I would like to see a revised statistic for those 5 trade hubs that would try to separate the 'real' population read: main chars played on that account sitting in the trade hub from the market checking alt read: other chars on account to check prices and do some small trade.

Why not have a massive event happen in Jita. This would drive Jita characters to search the new hubs. I don't have a big problem with Jita, it's just that it's not as reachable as some of the other core hub systems. Originally by: Deen Wispa So how did Jita become such a hub. Go close your eyes.. Ok and WHY would you want that? Players would just search for a new Hub System and thats it.

The only thing you'll achieve is hindering Trade for a few days and killing a very good developed center. I dont see anything wrong with Jita. The people willing to go there despite of lag should. Amarr isnot an anomaly - its reason for being a hub is just different. Since several high level agents conducted their business from the system's stations many of the pod pilots started to trade at the Caldari Navy Assembly Plant orbiting the fourth Moon of the fourth planet.

The facts that Jita is nearly in the Center of the other Trade Hubs in Empire Amarr, Rens, Dodixie and Hek , close to 4 other regions for price comparison and near most of the Caldari starting Points are also helping in populating this System.

Due to its High population Jita is a very vulnerable system when it comes to lag issues. All of Jita's Asteroid Belts it used to have 8 Asteroid Belts and 3 Ice Fields as well as the - at that time - busiest Gate to Kisogo have been permanently removed from the System in order to help removing the lag, or at least getting it down to acceptable levels. The current volume of trade conducted in Jita totals several billion ISK a day, more than all other Trade Hubs combined.

This edit will also create new pages on Giant Bomb for:. Until you earn points all your submissions need to be vetted by other Giant Bomb users. The Triglavians had so far conquered only a few backwater systems that nobody really cares about.

But regular PvE players knew something bigger was coming. The Triglavians had favoured systems with blue suns, and had also broadcast their interest in a system called Niarja many months ago. When the attack finally came last week, some players were ready—both to take advantage of a Triglavian victory in Niarja, and to help make it a reality.

High Sec trade is dominated by the system of Jita. Roughly 90 percent of trade is done in Jita and surrounding systems. As such, an immense amount of traffic moves between the two systems. The route between the two is lined with industrialists constructing their goods, and also gankers who look to kill the haulers who deliver to the industrialists.

It is an ecosystem that has been in place for more than 15 years. Between the two is Niarja. If you want to travel from Amarr to Jita without going through Niarja, it is a whopping 45 jumps. Nobody wants to travel that far.



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